In the realm of audio production, the transition from the controlled studio environment to the variety of live setup deployment choices poses a pivotal challenge. This challenge becomes particularly significant when working with SPAT Revolution and its ability to...
Spat Revolution Technical Articles
Ambisonics: How to Handle Subwoofers and Low Frequency Effect
In this article, we will look at different methods to handle subwoofer and bass extension when dealing with Ambisonics in SPAT Revolution. Specifically, we will investigate solutions at the reproduction stage as well as the creation stage. LFE vs Bass Management...
Reporting latency for delay compensation in SPAT Revolution
This follows a generic article on Delay and Compensation mechanism, As mentioned in different articles, when using audio devices to route to/from SPAT Revolution, Pro Tools is handling the needed delay compensation based on your routing / plugin usage. That being...
Using Pro Tools routing folders with SPAT Revolution
In a Previous Tech Article, we’ve covered the basics of integrating SPAT Revolution into the Pro Tools environment. At the base was the use of the SPAT Revolution send plugin and the Local Audio Path (LAP) mode to route your audio to your SPAT Revolution rendering...
Pro Tools integration to SPAT Revolution (2022)
This article will examine the basics of using SPAT Revolution with a Pro Tools workstation, which has been updated using the most recent features of Pro Tools. Ultimately what we have going is either: The actual spatial mix of all the Pro Tools audio tracks (audio...
Pro Tools 2022.9 AUX I/O routing with SPAT Revolution
Welcome to AUX I/O in Pro Tools 2022.9 Routing audio between applications and tools, such as with external renderers and workstations, can be challenging to users depending on their configuration. Thanks to Pro Tools 2022.9, new I/O routing options are possible with...
SPAT Revolution 22.09 – The Anatomy of the SPAT Revolution Snapshot system – Advanced
In the previous article we talked about the basic snapshots operation : how to create, recall one and how we can manage them into a list in the snapshot page. We also discussed the recall time that can be used to create complex movements. Today we will examine the...
SPAT Revolution 22.09 – The Anatomy of the SPAT Revolution Snapshot system – Introduction
Since the 22.09 release, SPAT Revolution offers a whole snapshot system to handle complex scenery changes for both live and studio production situations. The Big picture Our snapshot system is both very simple and very powerful. The main idea is that a snapshot stores...
SPAT Revolution 22.09 – Using the new input Delay and Compensation feature
Since the SPAT Revolution 22.09 update, each and every input block now features a delay line. There are several technical usages where such additions can make your life much easier. How to apply a delay on a particular input ? This new option is available by selecting...
QLab 5 – Now with built-in SPAT Revolution support
At the beginning of September, we were pleased to see the Figure 53 folks releasing QLab 5, a major upgrade after years of work to this undeniable key tool for show control. This release includes many new features such as live real-time multi-user collaboration,...
Introducing ReaVolution – Integrating SPAT Revolution with Reaper
Orleans, France – March 2021 FLUX::Immersive has announced ReaVolution, a complete Immersive Audio creation and production package built to simplify the setup and integration of Spat Revolution Immersive software and Reaper DAW software. At the basis of ReaVolution is...
Spat Revolution and Dolby Atmos workflow
Spat Revolution and Dolby Atmos workflowMany users have asked us about the major differences between FLUX:: Immersive Spat Revolution and the Dolby Atmos Production Tools. Particularly with Dolby’s increased focus on music and emphasis on online distribution services...
Spat Revolution Major Release Coming Soon – A Huge Leap in Power and Performance!
In beta now and about to be released soon, the biggest and most comprehensive release of Spat Revolution since it was released. We couldn’t resist but give you a quick preview of some of the new features and workflow improvements, including snapshot system, setup...
Creating binaural content with Spat Revolution
FLUX:: IRCAM Spat Revolution is an object-based immersive audio mixing suite that includes a stand-alone rendering and processing application, and a set of plugins for audio and automation integration with various DAW hosts. Spat Revolution renders virtual...
Managing and Importing HRTF
Using binaural audio means dealing with HRTFs. In the HRTF section in the Spat Revolution preferences menu, you can access and manage HRTFs. The HRTF used by default is Kemar, which can of course be changed and another HRTF can be set up as default instead. In the...
Acquiring and Importing your Genelec Aural ID to Spat Revolution
Using the generic Kemar HRTF provided as a default for binaural in Spat Revolution, or downloading any of the popular HRTFs used in 360/VR pipelines such as the Neumann KU 100, is where binaural starts. Achieving a more accurate and reliable monitoring experience,...
Getting your Aural ID for binaural reference accuracy
Using the generic Kemar HRTF provided as a default for binaural in Spat Revolution, or downloading any of the popular HRTFs used in 360/VR pipelines such as the Neumann KU 100, is where binaural starts. Achieving a more accurate and reliable monitoring experience,...
Democracy for Immersive Audio at the 360 Paris Music Factory
From Pre-Production to Live Show at the 360 Paris Music FactoryDemocracy for Immersive Audio - Introducing the use of immersive audio in a performing arts venue is not a crazy exclusive scientific stunt, and not something that is out of reach today. In the above...