Jul 21, 2020 | Spat Revolution Technical Articles, Blog, Technical Articles, Immersive, Tips, Spat Revolution
Using binaural audio means dealing with HRTFs. In the HRTF section in the Spat Revolution preferences menu, you can access and manage HRTFs. The HRTF used by default is Kemar, which can of course be changed and another HRTF can be set up as default instead. In the...
Jul 21, 2020 | Technical Articles, Blog, Immersive, Spat Revolution Technical Articles, Tips, Spat Revolution
Using the generic Kemar HRTF provided as a default for binaural in Spat Revolution, or downloading any of the popular HRTFs used in 360/VR pipelines such as the Neumann KU 100, is where binaural starts. Achieving a more accurate and reliable monitoring experience,...
Jul 21, 2020 | Spat Revolution Technical Articles, Technical Articles, Blog, Immersive, Tips, Spat Revolution
Using the generic Kemar HRTF provided as a default for binaural in Spat Revolution, or downloading any of the popular HRTFs used in 360/VR pipelines such as the Neumann KU 100, is where binaural starts. Achieving a more accurate and reliable monitoring experience,...
May 1, 2020 | Blog, Immersive, Spat Revolution Technical Articles, Technical Articles, Community, Tips, Spat Revolution, Uncategorized
The easiest and fastest way to get started with Spat Revolution in a DAW environment is by using the Local Audio Path mode, running Spat on the same workstation as the DAW. To facilitate this and to get started easily, we have created sessions and templates for a...
Feb 4, 2019 | Immersive, Analysis, Processing tools, News & Press, Community, Tips, Uncategorized
From today all our software is supporting 2 simultaneous iLok authorizations, this includes all current existing licenses as well. To access the second authorization for your already existing license, simply open the iLok license manager and click on the license,...
Nov 13, 2018 | Spat Revolution Technical Articles, Blog, Immersive, Tips, Spat Revolution
Did you ever wonder about the processing behind the Spat Revolution Immersive Audio Engine? How latency is handled, or how Spat is handling speaker alignment to achieve smooth spatialization? Or are you interested in getting to know more about how Live Theatrical...